The PC Gaming Peripheral Market, by Product Type (Headsets, Keyboards, Joysticks, Mice, Gamepads, and Others), by Technology (Wired and Wireless), by Channel (Online and Offline), and by Region (North America, Europe, Asia Pacific, Latin America, Middle East, and Africa) - Global Forecast to 2027”, is expected to exhibit a CAGR of 7.5% during the forecast period (2019-2027), as highlighted in a report published by Coherent Market Insights.
PC gaming peripheral devices refer to the accessories, which are used to control the action while playing games in the PC. PC gaming peripherals are hardware devices that include keyboard, mice, headsets, joysticks, and controllers, which are used to play video games in the PC. On the basis of technology the PC gaming peripheral market is divided into wired and wireless. Additionally, PC gaming peripheral market gained popularity among youngest population owing to affordability for these devices has increased. Introduction of PC’s and the increasing adoption of internet across the world are increasing development and commercialization of gaming peripheral devices.
The PC gaming peripheral market is expected to exhibit a CAGR of 7.5% during the forecast period (2019-2027).
Growing number of gamers, rise in disposable income, and advancements in gaming peripheral technologies are expected to drive growth of the PC gaming peripheral market during the forecast period
The increasing disposable income in the developed and emerging economies allow gamers to spend more money in gaming peripheral devices. For instance, in China, according to the National Bureau of Statistics (NBS) rural and urban per capita disposable income reached US$ 5,658.45 from US$ 2,107.2 in 2018. Moreover, according to the U.S. Bureau of Economic Analysis (BEA), disposable personal income in the U.S. increased to US$ 16,706.40 billion in December 2019 from US$ 16,675.80 billion in November of 2019. Key players in the PC gaming peripheral market are investing on integrating advanced technology in PC gaming peripherals. For instance, Sony Corporation and Microsoft Corporation expanded their home console offerings in the PC gaming peripheral devices. In November 2013, Microsoft introduced new gaming feature for the Xbox One, a home video game console. In Xbox One, games are played with the help of a PC including Windows 10 as the operating system (OS). Moreover, in February 2013, Sony Corporation introduced new gaming feature PlayStation 4 that allow users to play video games through PC. Such developments are expected to fuel growth of the global PC gaming peripheral market over the forecast period.
Growing adoption of smartphones and tablets are expected to restrain growth of the PC gaming peripheral market during the forecast period.
Growing adoption of smartphones and other devices such as tablets are major factors that are expected to hamper growth of the PC gaming peripheral market. Consumers are replacing their PC devices with the smartphones, owing to demand for mobility and availability, which is expected to increase in the future. Technological advancements and increasing demand for portable devices improves performance of laptops and tablets. Playing video games in smartphones and tablets are easy as compared to playing games on PC. In smartphones and tablets, gamers can play video games anywhere such as at work, home, and during travelling. For instance, demand for slim, detachable, and electronic gadgets is increasing as compared to the traditional PCs. Moreover, smartphones and tablets does not need much electricity for usage. These factors are expected to restrain growth of the PC gaming peripheral market over the forecast period.
Key companies operating in the PC gaming peripheral market include Alienware, Logitech Internation SA, Razer Inc., Mad Catz Global Limited, Corsair Components, Inc., Cooler Master Co., Ltd., Sennheiser electronic GmbH & Co. KG, HyperX, SteelSeries, Anker, Roccat, Reddragon, Thrustmaster, and Turtle Beach Corporation.