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Impact Analysis of Covid-19

The complete version of the Report will include the impact of the COVID-19, and anticipated change on the future outlook of the industry, by taking into the account the political, economic, social, and technological parameters.

Gesture is non-verbal way of communicating a specific message. Gesture recognition is a commuting user interface that allows computers to capture and interpret human commands and gestures. It refers to the ability of a computer to understand human gestures and execute commands based on gestures. Gesture recognition involves various methods such as facial recognition, voice recognition, IRIS recognition, eye movement, leg movement, and others. Gesture recognition is an alternative user interface to provide real-time data to the computer system. Gesture recognition technology is used in industries such as automotive, healthcare, gaming, consumer electronics, and others. Technological advancements in gesture recognition along with the need to deliver remote less gesture presentation in organizations is expected to provide lucrative opportunities for the growth of the global gesture recognition market.

The global gesture recognition market is expected to witness significant growth during the forecast period (2020–2027) due to increasing adoption of gesture recognition in consumer electronics such as smartphones, smart TV, set-top boxes, smart home, laptop, and others. Gesture recognition in smart TV enables users to control the functioning of their smart TV with fingers and hand gestures. The gesture recognition software is directly integrated with smart TVs, and the recognition software tries to match users' hand gestures to a predefined set of gestures. Moreover, gesture recognition technology in laptops and PCs is one of the major trending aspects of modern gadgets. Gesture recognition is one of the latest ways to provide inputs or control computer devices. For instance, in October 2017, Samsung, a Korean based electronics company, launched the Galaxy S4 smartphone with an air gesture feature that allows users to scroll and accept incoming calls without touching mobile devices. This gesture recognition technology enables the user to naturally interact with the computer and make computer viewing more realistic and interactive. However, high power consumption by gesture enables products is expected to hamper the growth of the global gesture recognition market

Gesture Recognition Market - Impact of Coronavirus (Covid-19) Pandemic

Due to the COVID-19 pandemic, several industries have witnessed a significant shift in their businesses. There has been a positive impact on the growth of the global gesture recognition market as aviation sector is moving towards biometric onboarding.

The implementation of new technology solutions such as facial recognition and biometric is already in progress at airport and after COVID-19 implementation of these technologies happening at faster pace. These new technologies will help to contain the spread of coronavirus and will also help in speeding up the onboarding process. For instance, in September 2020, Spirit Airlines, Inc., a U.S. based airline company launched the biometric facial recognition for passenger check-ins at Chicago O’Hare and New York LaGuardia airports.

North America is expected to hold dominant position in the global gesture recognition market during the forecast period

Statistics:

North America held dominant position in the global gesture recognition market in 2019, accounting for 43.2% share in terms of value, followed by Europe.

Figure 1: Global Gesture Recognition Market Share (%), By Region, 2019

Gesture Recognition  | Coherent Market Insights

North America is expected to account for the largest market share during the forecast period owing to the presence of key players in the region such as Microsoft, Google, Inc., Intel Corporation and others. Moreover, increasing adoption of gesture recognition in consumer electronics and gaming industry is also driving market growth. For instance, in January 2013, Apple Inc., a U.S. based technology company, acquired PrimeSense, an Israel-based 3D sensing company. Through this acquisition, PrimeSense technology powers gesture controls in Microsoft Corp’s Xbox Kinect gaming system.

Asia Pacific is expected to exhibit highest growth during the forecast period due to the growing smartphone penetration in the region and increasing usage of internet-connected devices. According to Coherent Market Insights, the penetration of smartphones in China increased from 41.3% of the total population in 2016 to 61.2% by 2020.

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Report Coverage Details
Base Year: 2019 Market Size in 2019: US$ 9.6 Bn
Historical Data for: 2017 to 2019 Forecast Period: 2020 to 2027
Forecast Period 2020 to 2027 CAGR: 22.9% 2027 Value Projection: US$ 36.3 Bn
Geographies covered:
  • North America: U.S. and Canada
  • Latin America: Brazil, Argentina, Mexico, and Rest of Latin America
  • Europe: Germany, U.K., Spain, France, Italy, Russia, and Rest of Europe
  • Asia Pacific: China, India, Japan, Australia, South Korea, ASEAN, and Rest of Asia Pacific
  • Middle East and Africa: GCC Countries, South Africa, and Rest of Middle East and Africa
Segments covered:
  • By Component Type: Touch based system and Touchless system
  • By End-use Industry: Automotive, Aerospace & Defense, Consumer Electronics, Healthcare, Retail, Gaming, and Others
Companies covered:

Intel Corporation, Qualcomm Technologies, Inc., IBM Corporation, Google Inc., Microsoft, Facebook, Inc., Samsung Electronics Co., Ltd., Baidu Inc., Cisco Systems, Inc., Apple, Inc., Infineon Technologies AG, PointGrab Inc., Elliptic Laboratories A/S, Microchip Technology Inc., OmniVision Technologies, Inc., OMRON Corporation, Sony Corporation, Texas Instruments Incorporated, Sony Depthsensing Solutions, Jabil Inc., and Ultraleap.

Growth Drivers:
  • Increasing adoption of gesture recognition technologies in consumer electronics such as smartphone, tablet, PC and others
  • Increasing demand from automotive industry in order to provide driver safety
Restraints & Challenges:
  • Integration of gesture technology is difficult due to lack of technology

Consumer Electronics segment is expected to drive the market growth during the forecast period

Among end-use industry, the consumer electronics segment is expected to hold dominant position in the global gesture recognition market owing to increasing digitization and adoption of gesture recognition technology. Several companies are also implementing this technology which helps users to interact with computers with ease and enhances human-machine interaction. This technology also helps physically disabled people to operate devices. Rising use of consumer electronics and IoT devices due to the growing need for comfort is also driving the market growth. In December 2014, Cognitec Systems GmbH, a Germany-based face recognition company, announced a partnership with Intel Corporation, a U.S. based multinational technology company, to apply face recognition in consumer electronics. This feature helps owners of laptop smartphones and tablets to protect their devices.

Figure 2: Global Gesture Recognition Market Value (US$ Bn) Analysis and Forecast, 2017 - 2027

Gesture Recognition  | Coherent Market Insights

The global gesture recognition market was valued at US$ 9.6 Bn in 2019 and is expected to reach US$ 36.3 Bn by 2027 at a CAGR of 22.9% between 2020 and 2027.

Major players operating in the global gesture recognition market include Intel Corporation, Qualcomm Technologies, Inc., IBM Corporation, Google Inc., Microsoft, Facebook, Inc., Samsung Electronics Co., Ltd., Baidu Inc, Cisco Systems, Inc., Apple, Inc., Infineon Technologies AG, PointGrab Inc., Elliptic Laboratories A/S, Microchip Technology Inc., OmniVision Technologies, Inc., OMRON Corporation,Sony Corporation, Texas Instruments Incorporated, Sony Depthsensing Solutions, Jabil Inc., and Ultraleap.

Gesture recognition is technology that understands human gestures and actions such as the movement of the finger, hand, head, arm, or the entire body.  Gesture recognition technology allows users to operate and control devices with their gestures. For instance, users can move the cursor by pointing fingers at the screen. Gesture recognition uses different sensors such as infrared sensors, image sensors, and others to recognize and interact with devices. Gesture recognition technology is used in many industries such as automotive, retail, aerospace & defense, healthcare, and others. The increasing demand for touchless sensing technology in smartphones and touchless biometric solutions with upgraded tracking and monitoring functionalities is expected to create lucrative opportunities for the market growth.

Market Dynamics

The global gesture recognition market is expected to witness significant growth during the forecast period owing to adoption of AI-based gesture recognition in the retail sector. Through AI-based gesture recognition, retailers can check popularity of an item through consumer facial and hand gestures. Retailers can analyze how shoppers are reacting to different products in-store and can determine the potential of a product for sale. For instance, in March 2019, Amazon.com, Inc. launched an enhanced to face analysis feature of ReKognition (cloud-based software). Through these enhancements, retailers are able to detect the moods of customers. Furthermore, in July 2017, Walmart developed facial recognition technology to detect frustrated and unhappy shoppers. Through this technology, retailers can easily assess whether new items are working in a store or not and can predict the best place for products to position production for better results. By using AI-based gesture recognition technology, the retailer can use predictive data to determine consumer preference and shopping habits and display those items that customers are most likely to purchase.

Furthermore, many global players across different regions are focusing on developing new products with new features and technologies to remain competitive in the market. Industries are focusing on expanding their businesses by using various expansion strategies such as partnerships, collaborations, and mergers to cater to demand from end-users. For instance, in August 2017, Jabil Inc., a U.S. based manufacturing services company, announced a partnership with eyesight Technologies, an Israel-based company, that develops artificial intelligence technologies. Through this partnership, these companies have developed in-car sensing technology to detect the presence of drivers and improve human machine interface.

Key features of the study:

  • This report provides in-depth analysis of the global gesture recognition market size (US$ Billion) and compound annual growth rate (CAGR %) for the forecast period (2020– 2027), considering 2019 as the base year
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading  market players
  • It profiles leading players in the global gesture recognition market based on the following parameters – company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
  • Companies covered as a part of this study are Intel Corporation, Qualcomm Technologies, Inc., IBM Corporation, Google Inc., Microsoft, Facebook, Inc., Samsung Electronics Co., Ltd., Baidu Inc, Cisco Systems, Inc., Apple, Inc., Infineon Technologies AG, PointGrab Inc., Elliptic Laboratories A/S, Microchip Technology Inc., OmniVision Technologies, Inc., OMRON Corporation, Sony Corporation, Texas Instruments Incorporated, Sony Depthsensing Solutions, Jabil Inc., and Ultraleap
  • Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
  • The global gesture recognition market report caters to various stakeholders in this industry including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
  • Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global gesture recognition market.

Detailed Segmentation

  • Global Gesture Recognition Market, By Component:
    • Touched System
    • Touchless system
  • Global Gesture Recognition Market, By End-Use Industry:
    • Automotive
    • Aerospace & Defense
    • Consumer Electronics
    • Healthcare
    • Retail
    • Gaming
    • Others
  • Global Gesture Recognition Market, By Region:
    • North America
      • By Component:
        • Touched System
        • Touchless System
      • By End-use Industry:
        • Automotive
        • Aerospace & Defense
        • Consumer Electronics
        • Healthcare
        • Retail
        • Gaming
        • Others
      • By Country:
        • U.S.
        • Canada
    • Europe
      • By Component:
        • Touched System
        • Touchless System
      • By End-use Industry:
        • Automotive
        • Aerospace & Defense
        • Consumer Electronics
        • Healthcare
        • Retail
        • Gaming
        • Others
      • By Country:
        • Germany
        • U.K.
        • France
        • Italy
        • Spain
        • Russia
        • Rest of Europe
    • Asia Pacific
      • By Component:
        • Touched System
        • Touchless System
      • By End-use Industry:
        • Automotive
        • Aerospace & Defense
        • Consumer Electronics
        • Healthcare
        • Retail
        • Gaming
        • Others
      • By Country:
        • China
        • India
        • Japan
        • Australia
        • South Korea
        • ASEAN
        • Rest of Asia Pacific
    • Latin America
      • By Component:
        • Touched System
        • Touchless System
      • By End-use Industry:
        • Automotive
        • Aerospace & Defense
        • Consumer Electronics
        • Healthcare
        • Retail
        • Gaming
        • Others
      • By Country:
        • Brazil
        • Mexico
        • Argentina
        • Rest of Latin America
    • Middle East and Africa
      • By Component:
        • Touched System
        • Touchless System
      • By End-use Industry:
        • Automotive
        • Aerospace & Defense
        • Consumer Electronics
        • Healthcare
        • Retail
        • Gaming
        • Others
      • By Country/Region:
        • GCC Countries
        • South Africa
        • Rest of Middle East and Africa
  • Company Profiles
    • Intel Corporation *
      • Company Overview
      • Product Portfolio
      • Financial Performance
      • Key Strategies
      • Recent Developments/Updates
    • Qualcomm Technologies, Inc.
    • IBM Corporation
    • Google Inc.
    • Microsoft
    • Facebook, Inc.
    • Samsung Electronics Co., Ltd.
    • Baidu Inc
    • Cisco Systems, Inc.
    • Apple, Inc.
    • Infineon Technologies AG
    • PointGrab Inc.
    • Elliptic Laboratories A/S
    • Microchip Technology Inc.
    • OmniVision Technologies, Inc.
    • OMRON Corporation
    • Sony Corporation
    • Texas Instruments Incorporated
    • Sony Depthsensing Solutions
    • Jabil Inc.
    • Ultraleap

 “*” marked represents similar segmentation in other categories in the respective section.

Table of Contents

  1. Research Objectives and Assumptions
    • Research Objectives
    • Assumptions
    • Abbreviations
  2. Market Purview
    • Report Description
      • Market Definition and Scope
    • Executive Summary
      • Market Snippet, By Component Type
      • Market Snippet, By End-Use Industry
  3. Market Snippet, By Region
    • Coherent Opportunity Map (COM)
  4. Market Dynamics, Regulations, and Trends Analysis
    • Market Dynamics
      • Drivers
      • Restraints
      • Market Opportunities
      • Regulatory Scenario
      • Industry Trend
      • Merger and Acquisitions
      • New system Launch/Approvals
      • Value Chain Analysis
      • Porter’s Analysis
      • PEST Analysis
    • Impact of COVID-19
  5. Global Gesture Recognition Market, By Component Type, 2020-2027 (US$ Billion)
    • Introduction
      • Market Share Analysis, 2020 and 2027 (%)
      • Segment Trends
    • Touched System
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Touchless System
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
  6. Global Gesture Recognition Market, By End-Use Industry, 2020-2027 (US$ Billion)
    • Introduction
      • Market Share Analysis, 2020 and 2027 (%)
      • Segment Trends
    • Automotive
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Aerospace & Defense
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Consumer Electronics
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Healthcare
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Retail
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Gaming
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
    • Others
      • Introduction
      • Market Size and Forecast, 2020–2027, (US$ Billion)
  7. Global Gesture Recognition Market, By Region, 2020-2027 (US$ Billion)
    • Introduction
      • Market Share Analysis, By Region, 2020 and 2027 (%)
    • North America
      • Regional Trends
      • Market Size and Forecast, By Component Type, 2020–2027 (US$ Billion)
      • Billion)
      • Market Size and Forecast, By End-use Industry, 2020–2027 (US$ Billion)
      • Market Share Analysis, By Country, 2020 and 2027 (%)
        • U.S.
        • Canada
    • Europe
      • Regional Trends
      • Market Size and Forecast, By Component Type, 2020–2027 (US$ Billion)
      • Billion)
      • Market Size and Forecast, By End-use Industry, 2020–2027 (US$ Billion)
      • Market Share Analysis, By Country, 2020 and 2027 (%)
        • U.K.
        • Germany
        • Spain
        • Italy
        • France
        • Russia
        • Rest of Europe
    • Asia Pacific
      • Regional Trends
      • Market Size and Forecast, By Component Type, 2020–2027 (US$ Billion)
      • Billion)
      • Market Size and Forecast, By End-use Industry, 2020–2027 (US$ Billion)
      • Market Share Analysis, By Country, 2020 and 2027 (%)
        • China
        • India
        • Japan
        • ASEAN
        • Australia
        • South Korea
        • Rest of Asia Pacific
    • Latin America
      • Regional Trends
      • Market Size and Forecast, By Component Type, 2020–2027 (US$ Billion)
      • Billion)
      • Market Size and Forecast, By End-use Industry, 2020–2027 (US$ Billion)
      • Market Share Analysis, By Country, 2020 and 2027 (%)
        • Brazil
        • Argentina
        • Mexico
        • Rest of Latin America
    • Middle East and Africa
      • Regional Trends
      • Market Size and Forecast, By Component Type, 2020–2027 (US$ Billion)
      • Billion)
      • Market Size and Forecast, By End-use Industry, 2020–2027 (US$ Billion)
      • Market Share Analysis, By Country/Region, 2020 and 2027 (%)
        • South Africa
        • GCC Countries
        • Rest of the Middle East and Africa
  8. Competitive Landscape
    • Company Profiles
      • Intel Corporation
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Qualcomm Technologies, Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • IBM Corporation
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Google Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Microsoft
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Facebook, Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Samsung Electronics Co., Ltd.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Baidu Inc
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Cisco Systems, Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Apple, Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Infineon Technologies AG
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • PointGrab Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Elliptic Laboratories A/S
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Microchip Technology Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • OmniVision Technologies, Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • OMRON Corporation
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Sony Corporation
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Texas Instruments Incorporated
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Sony Depthsensing Solutions
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Jabil Inc.
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
      • Ultraleap
        • Company Overview
        • Product Portfolio
        • Financial Performance
        • Key Strategies
        • Recent Developments/Updates
    • Analyst Views
  9. Section
    • References
    • Research Methodology
    • About us and Sales Contact

*Browse 60 market data tables and 40 figures on "Gesture Recognition Market - Global forecast to 2027”.

FAQgrowicon

Frequently Asked Questions

The global gesture recognition market is expected to reach US$ 14.5 billion by 2022.
The increasing adoption of gesture recognition technology in consumer electronics is expected to drive growth of the global gesture recognition market during the forecast period.
The consumer electronics segment held the largest market share among end-use industry, contributing 39.2% in terms of value in 2019.
North America held the largest share in the global gesture recognition market in 2019, accounting for 43.2% share in terms of value.
Key players operating in the global gesture recognition market are Intel Corporation, Qualcomm Technologies, Inc., IBM Corporation, Google Inc., Microsoft, Facebook, Inc., Samsung Electronics Co., Ltd., Baidu Inc, Cisco Systems, Inc., Apple, Inc., Infineon Technologies AG, PointGrab Inc., Elliptic Laboratories A/S, Microchip Technology Inc., OmniVision Technologies, Inc., OMRON Corporation,Sony Corporation, Texas Instruments Incorporated, Sony Depthsensing Solutions, Jabil Inc., and Ultraleap.
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